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Modeling an Assault Rifle in Blender 2.75 Год выпуска: 2015 Производитель: Pluralsight (бывший Digital-Tutors) Сайт производителя: https://www.pluralsight.com/courses/modeling-assault-rifle-blender-2333 Автор: Mark Masters Продолжительность: 09:37:31 Тип раздаваемого материала: Видеоурок Язык: Английский Описание: In this Blender tutorial, we'll learn how to model a realistic rifle. We'll start by breaking down our reference and understanding all the different components that make up the weapon. We will then move on to modeling the lower receiver, handle, and magazine utilizing an edge modeling workflow. Throughout this entire process, you will learn about Blender's wide range of modeling tools and the vital shortcuts that can speed up your workflow significantly. Once all the main pieces of the gun are completed, we'll move onto the various attachments like the red dot sight and the flashlight, as well as learn how we can use Blender's NURBS path tool to create things like wires, cords, and straps. Finally, we'll learn about the techniques involved for maintaining the look of a hard surface when smoothing it with Blender's Subdivision Surface modifier. By the end of this Blender training, you'll have learned hard surface modeling techniques you can use in your next project. Software required: Blender 2.75. Содержание01. Introduction and project overview.mp402. Breaking down the reference.mp4 03. Importing reference images.mp4 04. Beginning the lower receiver.mp4 05. Continuing the lower receiver.mp4 06. Finishing the lower receiver.mp4 07. Starting the grip.mp4 08. Finishing the grip.mp4 09. Modeling the trigger and trigger guard.mp4 10. Modeling the magazine.mp4 11. Starting on the upper receiver.mp4 12. Continuing the upper receiver.mp4 13. Finishing the upper receiver.mp4 14. Starting on the top section of the stock.mp4 15. Continuing the top section of the stock.mp4 16. Finishing the top section of the stock.mp4 17. Modeling the bottom section of the stock.mp4 18. Starting on the base of the stock.mp4 19. Continuing the base of the stock.mp4 20. Finishing the base of the stock.mp4 21. Starting on the butt of the stock.mp4 22. Finishing the butt of the stock.mp4 23. Modeling the barrel.mp4 24. Beginning the iron sight attachment.mp4 25. Continuing the iron sight attachment.mp4 26. Finishing the iron sight attachment.mp4 27. Beginning the front sight.mp4 28. Finishing the iron sight.mp4 29. Modeling the top rail.mp4 30. Beginning the rear iron sight attachment.mp4 31. Continuing the rear iron sight attachment.mp4 32. Finishing the rear iron sight attachment.mp4 33. Beginning the front grip attachment.mp4 34. Finishing the front grip attachment.mp4 35. Modeling the side rails.mp4 36. Beginning the red dot sight.mp4 37. Continuing the red dot sight.mp4 38. Modeling the back plate for the red dot sight.mp4 39. Finishing the red dot sight.mp4 40. Starting on the flash light attachment.mp4 41. Continuing the flash light.mp4 42. Finishing the flash light.mp4 43. Modeling the wire connector for the flash light.mp4 44. Modeling for the on_off switch for the flash light.mp4 45. Modeling the flash light rail attachment.mp4 46. Beginning the strap hook.mp4 47. Cleaning up the topology for the strap hook.mp4 48. Modeling the buckles and beginning the strap.mp4 49. Continuing creating the strap.mp4 50. Finishing the strap.mp4 51. Modeling the safety and fire rate switch.mp4 52. Beginning the lower receiver details.mp4 53. Continuing the lower receiver details.mp4 54. Finishing the lower receiver details.mp4 55. Beginning the details for the upper receiver.mp4 56. Finishing the details for the upper receiver.mp4 57. Starting on the last details for the stock.mp4 58. Finishing the details for the stock.mp4 59. Modeling the screws and bolts.mp4 60. Beginning placement of the screws.mp4 61. Continuing placement of the screws and pins.mp4 62. Finishing the placement of the screws and pins.mp4 63. Modeling loop on the front of the upper receiver.mp4 64. Smoothing the lower receiver and magazine.mp4 65. Smoothing the geometry for the grip and the base of the stock.mp4 66. Smoothing the geometry for the stock.mp4 67. Finishing the smoothing process for the rest of the rifle.mp4 68. Final look at the finished rifle.mp4 Формат видео: MP4 Видео: MPEG4 Video (H264) 1280х720 15fps 504kbps Аудио: AAC 44100Hz stereo 75.9kbps |
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Blender 2.75 Free Download
Greetings Everyone! This is a tutorial for animating raindrops on glass with dynamic paint in Blender 2.75. Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline. Blender Foundation; Blender Institute. Blender 2.75 node trees importer / exporter. About the add-on The add-on is created to supply users with a way to create a light-weight library for their materials and all other type of node trees. Be it shaders, compositing or world nodes, Nodes-IO supports it all since 2.75.
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Features
- Create animated films, visual effects and interactive 3D applications.
- Includes the Cycles engine for ultra- realistic rendering.
- Animation tools such as inverse kinematics, morphing and mesh forms.
- Simulation tools such as fluid dynamics, smoke, ocean generator etc.
- Python scripting for custom tools and add-ons.
- Physically accurate shaders like glass and translucency.
- Sculpting and customizing of topology.
- Utilizes many hotkeys and shortcuts.
- Includes sliders and discrete numeric entries.
Blender-2.75-windows 32
System Requirements
- 2200 MHz central processing unit.
- 2048 Mb RAM memory or more.
- GPU with 256 Мb memory or more.
- 235 Mb free hard disk space.
- 32 Bit or 64 Bit hardware architecture (x86 or x64).
- Operating system
Blender 2.75a
Windows XP, Windows Vista, Windows 7, Windows 8Developer:Blender Foundation
Status:Freeware
Installer: MSI